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Archive for the ‘Programming’ Category

UDK new 2011 demo (Samaritan) released

Posted by TnTonly On March - 13 - 2011

I still remember when I was a high-school student, one of my friends told me, he “only” wanted to play a game with real time graphics as the pre-rendered cutscene of Final Fantasy X. I laughed and said “No Takaji (his name), that days will never come. The game graphics has reached its limit. Your dream would never come true”

But the fact has proven me wrong. The game graphics nowadays are way past the graphics of a pre-rendered cutscene of the games in 2002. Everything looks so real, which sometimes we could never tell it is a game or not. And when realistic is not enough, the graphics in games even goes further, beyond what we call “real”.

Witness the power of Unreal Game Engine by the following video. May be you don’t believe, but everything in the scene is rendered in real-life. There will soon be a lot of games with graphics like this. It’s truly… “unreal”

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Popularity: 15% [?]

Basic physics in Game programming

Posted by TnTonly On November - 7 - 2010

Hi guys. Glad to be back to my blog. I haven’t updated my status, as many things has happened since the last time I blogged seriuosly. I will do that in my other post, I promise. Just one thing I want to inform everyone right now, is that I have enrolled a master course at the University of Glamorgan, in Intelligent Computer Games Development course. I really want to take my game developing skill to the next level. The course is truly interesting, as I can study a various aspect of game programming. One of those is physics simulation, which is absolutely amazing. Well, I have dealed with physics simulation before, with several physics engines, but this time, I have to do everything from scratch using C++ and OpenGL. Of course the result is far less impressive than if using the engines. However, calculating all the masses, velocities, dampings… and see the code actually works is really fascinating.

Here is my demo application. Remember that it’s still really basic, and I hope I will be able to make a comlex physics simulation application soon.

http://www.mediafire.com/?itas2cw4va2r0yn

Hope you have Microsoft Visual C++ 2008 Redistributable installed. If not, you can download the redist here.

Popularity: 4% [?]

Python for Dummies project restarted

Posted by TnTonly On November - 7 - 2010

I have good news, and bad news.

Good news is, I have made up my mind. I will restarted my old Python for Dummies project long long ago.

And the bad news is, I have decided to stick with Vietnamese language for this document. I think I will be able to translate it to English, but that will take time, and I don’t think that brings many benefits, as there are many experts out there, in the world.

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Popularity: 8% [?]

Everyone Could Be CHE!!!

Posted by TnTonly On November - 7 - 2010

After a bad, sick, busy, tired, exhausted day, I have to refresh my self a bit.

Well, so I made this, the Everyone Could Be CHE a.k.a Cheguevarize Application. Actually it’s a little mod of my old project. Simple, but fun. Run it, choose a threshold (default value should be nice), choose one of your picture, and you are already CHE ^^ See the sample, I’m Che, right?)

Require .NET Framework 2.0
Download
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Popularity: 47% [?]

Well, Microsoft have been so proud of their Intellisense. Yeah, that was great, but it was in the past. That’s true with Visual Studio 6, a real revolution.

But now, if you have sticked with some thing like NetBeans for so long, with more powerful feature like refactor, highlighting, live parsing, code completion.. far more powerful than the lame, old, stubborn Intellisense, and you have to use MS VS for some reasons, you’ll just want to hit on your head. How many time I type myObj following with the dot (.) and Intellisense say my code has error or something, and I have to wait for few minutes doing nothing just to wait Intellisense find function and properties of my object. And how many time I build my project and get really stupid errors, and I spent for half an hour but found nothing, and then I hit the build again and… burp, it ran perfectly. (???) Really just want to commit suicide right away.

You have several choices:
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Popularity: 24% [?]

YoFrankie – another nice Linux game

Posted by TnTonly On November - 7 - 2010

YoFrankie, an open source game project by Blender and Crystal Space teams, aimed to demonstrate the power of open source application, such as Blender – a 3D model designer, and Crystal Space – a 3D game engine, and so on provide the all-new 3D game engine: Blender Game Engine. Read the rest of this entry »

Popularity: 3% [?]

Video Today

After the long wait, my Google Nexus 7 has finally arrived! Having seen so many “fail” unboxing videos before, I took extra precaution while unboxing the tablet. Fortunately the unboxing processed smoothly.

It is certainly worth the wait. My first impression of the Google Nexus 7 is that it is a superb build quality, amazing performance, nice screen and incredible Jelly Bean. All that for only £159. I will use this for a while and will create a review later, but for now I’m totally satisfy with it.

Popularity: 5% [?]

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